[Loadstone] loadstone 0.68.19
shawn at odyssey.cm.nu
Mon Oct 8 10:57:57 BST 2007
The track mode? route mode? chained point mode? whatever we end up calling
it would be a way to give a logical order to checkpoints. Right
are announced as you get close to them but in no particular order. Usually
the current system works but it's possible to loop around a point and have
things announce too soon and out of logical order.
Another thing that gets lumped in with all of this is track mode? trip mode?
something where loadstone could record points every so often as you travel
along a route and then allow you to play back that route later. These are
probably two different systems but they tend to get confused with each
other in discussion. Both of these are going to be a bit tricky since nobody
is quite sure how they should work either from a user perspective or from
the programming perspective.
On Mon, 8 Oct 2007, Dave Mielke wrote:
> [quoted lines by Shawn Kirkpatrick on 2007/10/07 at 22:02 -0700]
>> The track mode is a problem because nobody seems to know how it should
>> work. I'd rather do it right the first time rather than hacking something
>> together that'll need to be redone later.
> What's it supposed to do?
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