[Loadstone] Direction fix mode
Shawn Kirkpatrick
shawn at odyssey.cm.nu
Tue Dec 4 01:10:45 GMT 2007
This isn't going to work since data only comes from the receiver once per
second. This means any delays are going to measured in seconds not fractions
of seconds. To try to detect strange messages you'd probably need at least 3
before trying to make any kind of decision. This would mean a 3 second data
delay.
On Tue, 4 Dec 2007, Stephen Bennett wrote:
> Hi All
>
> I agree of course about fast response. So we need to know how many
> strange messages the system needs before it starts giving strange
> directions in a multi-path situation. In my example I said two seconds.
> But what if it were a quarter of a second? Considering the time it takes
> Talks to read the information, it seems to me a quarter second wouldn't
> compromise us too much. look forward to everyone's ideas.
>
> S
>
>
>
> -----Original Message-----
> From: loadstone-bounces at loadstone-gps.com
> [mailto:loadstone-bounces at loadstone-gps.com] On Behalf Of Hasan
> Karahasan
> Sent: Tuesday, 4 December 2007 8:32 a.m.
> To: LoadStone
> Subject: Re: [Loadstone] Direction fix mode
>
>
> Hi,
> Shawn wrote:
>
>> That unfortunately kills real time response.
>
> Absolutely
> This is one of Loadstone's strongest benefits against other comparable
> solutions. And we shouldn't accept worse response time at all. GPS data
> correction is the receiver's job.
>
> Hasan
>
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