[Loadstone] Problem with explore mode
shawn at odyssey.cm.nu
Fri Jul 28 12:30:57 BST 2006
As Monty said, this would be because of the limited directions of the
joystick. Since the joystick only has 4 directions the circle is broken down
in to 4 sections instead of 8. This means that sometimes the results aren't
quite what you'd expect. I'm thinking that the shift of the number keys will
be a look in that direction so the results would be accurate. Not sure if
this is going to work yet thoe.
On Fri, 28 Jul 2006, Monty Lilburn wrote:
> Hi Ari,
> Thanks for all of the testing you are doing. It is really appreciated!
> Would it be possible for you to send me the coordinates of the points you
> mentioned in your last message? I can't understand your graph and it will
> help me understand what you mean.
> I think the problem you have identified is the fact that the joystick only
> has 4 possible directions while the keys on the keypad have 8.
> Feel free to send the coordinates privately (off list) if you do not want
> your coordinates known to the world!
> On Fri, 28 Jul 2006, Ari Moisio wrote:
>> Here is tart of my route, sorry for ascii graph:
>> D C
>> A B
>> Route from A to D is clear but when i attempt in point D explore to poin
>> E it could not be found with joystick; rigth returns point C and up
>> returns 'no waypoint found'. With number 3 i can of course move to point
>> E 'in the dark'.
>> One solution would be to have a scrollable list of nearby waypoints
>> sorted by distance starting from nearest. This list would display
>> distance and direction to each waypoint and user can move to that
>> waypoint with one keypress.
>> Loadstone mailing list
>> Loadstone at loadstone-gps.com
> Loadstone mailing list
> Loadstone at loadstone-gps.com
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